Claude Opus 5 revised its own fight from 74 to 83.
The longest static stretch dropped from 108 frames to 16. Those scores are model self-evaluation, not an independent verdict. Full benchmark:
The full 60-second fight.
No commentary and no crop. Claude Opus 5 built Pulse vs Rift from code. Original music and fight sound effects included. Full benchmark:
One prompt. One coded fight.
Claude Opus 5 had to build a complete 60-second stick-figure battle from code. No stock footage and no human animation rescue. Full benchmark:
Satu perintah. Satu pertarungan berkode 60 detik.
No stock footage or generated-video shortcut. Claude Opus 5 fixed the camera, arena tilt, effect scale, and static stretches after its first render. The scores are self-evaluation.
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