AI Game Development Daily · 11.10
5 items today: 1. Claude Fable 5.2 released: $8 / $40 per million tokens, official FrontierSWE v2 69.9% (Opus 5.5 62.3%); Claude Code 2.1.321 set as the default Fable model on the day 2. Game developers actually measured the same requirement (designing a new FPS enemy): Fable 5.2 26 minutes $10.81, Opus 5.5 15 minutes $3.65 - about 3…
Anthropic has officially released Claude Fable 5.2 and Claude Mythos 5.2
Its new frontier models focused on deep technical reasoning, scientific tasks, and autonomous software engineering. Announcement reduces API prices by 20%, expands window to 1 million
Fable 5.2 and other four models tested on the same question Fable
Fable 5.2 and other four models tested on the same question Fable: less than 6 minutes, weekly quota 6% Opus: about 5 minutes Sol: 1 minute 53 seconds Astra: 2 minutes 01 seconds Fable's fire is the word burning, and fly is the word spelled out by a thousand birds; Opus is the same style, with less details. Sol is the most elegant, burned into piles of fallen leaves by fire; Astra is left with only particles.
I quickly asked Fable 5.2 to create a video of a nice AI avatar.
I have the script, editing, songs, and even the 3D footage created. I feel like it might be possible to do it with Opus 5.5 though. tools Editing: Claude Fable 5.2 / Voice: Gemini TTS / Avatar: LTX 2.3 / Image: GPT Image /
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