It has become standard to produce playable 3D demos with AI agents in a few days.
I try to share what I think is important about the subject as much as I can. A software developer named Ryan Campbell spent a month using Matt Shumer's "Gauntlet Loop" method.
Here is a game that looks like it was made with 2D sprites on a tilemap But it’s actually a three.js scene
Also, no external assets. It’s all code and a bit of shader magic The player can switch between the pixel view and the 3D scene Made with Opus 5
Opus 5 did this. Are you still bearish AnthropicAI
Ember tide is trending on antics (made with opus 5)
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