Previously, because Antigravity’s third-party model was running out of weekly quota, it had not been able to test it in depth.
I just found out that the quota has just been refreshed, and I ran a real test with Claude Opus 5.5. 1. Select the classic 3D comprehensive generation test: "Generate a 3D page Pelican Ride". 2. Test what is the real quota of Opus 5.5 in Antigravity CLI? PS: By the way, I am using the Antigravity CLI…
Minecraft is running inside GTA 5.
💀 Blocks. Mining. Crafting. TNT. Elytra. All inside Los Santos. And the wild part? Opus 5.5+ threejs made it. Gaming mods are getting fucking ridiculous. 🔥🚀
I built a native Metal renderer for Minecraft, and a shader that takes advantage of it
Volumetric fog, dynamic lighting, water reflections and more. It runs at 60fps at full retina resolution on a 5-year-old MacBook. I've always hated how laggy minecraft is with shaders, now
"A species that cannot die and cannot grow is not thriving, it is idling."
Claude Opus 5
You have reached the end of the archive
All of Claude Opus 5