Built it in a single Claude session with Opus 5.
"Beacon — Save the Ships" 966 lines, one HTML file, ~45 KB. The ships are blind. They only turn toward light. Watch two of them nearly collide at 0:03 — a collision is a wreck, and a wreck costs you a heart. I'm a developer.
I created procedural Bikini Bottom with Opus 5
Grown from a seed string, drawn on the GPU no modelling package. no texture files. no build step. no dependencies but a single vendored Three.js. github below 👇
Feeling a bit burnt out by a long project, decided to have some fun 😛 Built a mini
Nostalgic ring toss game with Opus 5 and mostly Grok 4.6, powered by threejs. Take a break and have some fun~ Live demo & Github link down below 👇
Holy sh*t this might kill the $200/mo AI subscription
Someone replaced Opus 5 with DeepSeek V4 Flash and figured out how to run multiple models as subagents inside Codex the insane part is the setup takes 3 minutes 1. install model-router 2. enable Subagent Models → All
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