FRAMEWIREIndonesiaUpdated Aug 29Live wire
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Claude opus 4.8 + particle physics + claude code do ~95% of an explosive interactive story.

Your part is a few prompts. Building 3D kinetic character animations running through particle fields with mouse-driven terraforming required high-end game engine coders billing $65k+. →

KusanagiAug 29
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Anthropic wrote the manual for running Opus 5.

Almost nobody has opened it. It's free, it's sitting in their docs, and it covers the exact dials people complain about: narration, output length, tone. Reading it takes 20 minutes. Skipping it is why most outputs read like

ZephyrAug 291
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Somewhat of a surprising result with this GLM 5.3 Flash (running in OpenCode) spreadsheet cleanup test.

The task was to clean 1,001 rows of typical "manually entered" spreadsheet stuff. One prompt, one attempt (because trust is the metric that matters for this stuff). Ran the

WhalesyncAug 29
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Improved the King Kai planet mission today for my DBZ runner game!

Built w/ my game dev harness usecrayon, threejs and Opus 5!

Aniket JAug 2921