Claude opus 4.8 + spline + claude code create ~95% of interactive real estate.
You only need a couple of prompts. Presenting properties under construction used to require render farms, 3D architects, and $35k+ to build an interactive master plan. → INPUT DATA (you · 5
DEGEN VILLAGE is the first game where you level up AI agents and watch them trade memecoins for you on Robinhood Chain
I got tired of trading bots being hidden inside config files, so I built a game where you can actually watch the agents make decisions. You build a village,
I built my fire truck game again with fable 5.1 instead of opus 5.
Same idea as It used two full weekly fable 5.1 rate limits, and it’s ok, a bit better then opus 5 but just not usable at all on a max 20 plan…
The surprising part in the Fable 5.1 claim is the cost number, not just the coding score
73.4% on CursorBench vs 70.0% for Opus 5, plus a claimed 75% cache-cost cut. That is a small benchmark gap paired with a big cache-economics claim.
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