Claude Opus 5.5 did an entire scene in Blender, modeling it almost entirely by itself.
Only about 5% of them use Tripo 3D, and the shaders are basically generated procedurally. Only a few textures such as text are given to ChatGPT. Even this behind-the-scenes video was made with Opus 5.5, and the dubbing was done by HunyuanVideo-Foley.
This f*cking stack is pure gold
Opus 5.5 + Remotion just put motion designers out of a job throw in GSAP + Three.js and you have everything you need to run your own motion studio what's in it: Opus 5.5 → maps out the scenes and writes the code
Lance Martin, Anthropic engineer
"Stop prompting Claude Opus 5.5/Fable 5.5 like it’s a junior engineer - you’re making it worse. at Anthropic, 90% of our engineers use 8-step prompt systems when talking to frontier models" 8-step system Anthropic engineers use daily: 1)
Anthropic gave Claude models a memory folder and let them play Pokémon Red.
10,000 steps in, Sonnet 3.7 had written down battles, items and characters it met: 413 files in 225 folders, 1 badge. Fable 5 had written 9 files plus one global.md, and earned 4 badges. The video below
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