Claude Opus 5.5 built this 3D world.
Keys 1-5 switch between five rendering styles: Natural, Painterly, Anime, Cartoon, Ultra. EVERYTHING is generated in code. No asset was used
How to Make Cool Animations with Opus 5.5?
You liked the previous animation very much, I received a lot of questions: How is it done, how many credits does it take, can long animations be made? Now I am answering all of them collectively.👇 The animation you see here can be made more according to your taste.
We asked Opus 5.5 to introduce the FLUX 3 Image model on minicut_ai
Capable of making multiple edits at once without changing anything else Res: 512sq, 768sq, 1K, 2K, 4K Input: words, or up to 10 pictures Aspect ratio: 21:9, 2:1, 16:9, 3:2, 7:5, 4:3, 5:4, 1:1, 4:5, 3:4,
Official Anthropic tip for Claude Code
Don't exhaust Opus 5.5 context on repetitive multi-file routines when Sonnet 5.5 can swarm them in parallel and Fable 5.1 can verify the result turn mass-agent sweeps into deterministic code with dynamic workflows claude --effort
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