I tried moving the monsters in the game using Claude Opus 5 and GPT-6.
This is a list of rigs and motions being produced with Project II. Since the characters and production conditions are different, this is not a performance comparison under the same conditions. How do you see the weight and eeriness of the movement?
Using Fable5.1 as a consultant
Using Fable5.1 as a consultant, I mainly used Opus 5 and Three.js, and created a new game for the smartphone 📱 in a day and a half using only my smartphone 📱🎶 This time, I suddenly saw a fortune-telling hall and was cursed by a witch? He was imprisoned in a five-story tower...🧙…
Delete your Claude MD, Delete your skills, delete your hooks.
Claude Code Creator Boris Cherny bcherny saying this, he is saying for the people who are not into building Agentic products they should delete Claude MD, Skills and hooks every six months and the model will surprise
Started with muse spark 1.3
Muse was unusable after a couple of errrors.. Then switched to astra got a error but generated these designs for the game. Switched to opus 5 to finish the blender work and check a couple of algorithmic problems there where.
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