Day 15 of the dream game build (yeah I know the real count is higher, but this is update #15) 🚀
I finally figured out how to steer Opus 5 into creating precise, high-detail, fully interactive 3D models. Prompt/method in comments! ⬇️⬇️⬇️ Result: this terrain vehicle that
Grok 4.6 just locked in #1 on CursorBench for real-world coding.
Not only is it sitting at the top of the performance chart, it’s also on the efficiency frontier. Frontier-level coding results at a cost most models can’t touch. Claude Fable 5, Opus 5, GPT-5.6 Sol… all behind.
GLM 5.3 Max vs Qwen 3.8 Max vs Grok 4.6 vs Opus 5
GLM 5.3 Max is actually holding up really well here. My ranking for this run: Opus 5 > Qwen 3.8 Max > GLM 5.3 Max > Grok 4.6 Definitely competitive now. GLM is getting scary close.
I programmed a new single prompt game with Claude, but this time I made it much more challenging
I gave him a photo of my living room and asked him to create a 3D game in which the protagonist is a baby and his goal is to throw and eat as many things as possible before I catch him.
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