HolaOS - operating system for Agent. A local-first workspace that allows Claude Code
HolaOS - operating system for Agent. A local-first workspace that allows Claude Code, Codex and built-in Agent to run side by side, sharing memories, tools, and applications. Several designs deserve attention: 1️⃣Shared memory - context, preferences, and project history are stored in local pure files. Cross-Agent and cross-session persistence. You can see and change it.
The Berlin Club scene from John Wick
Chapter 4 would've been any other director's magnum opus action sequence. But for Chad Stahelski, it might not even be in the top 5 of the John Wick franchise. 🐐
One developer used the Claude Opus 5 model
SpongeBob Bikini Bottom was created in just 1 session. What’s interesting is that there are no pre-made 3D assets. Characters, buildings, roads, even the undersea terrain Generated in real time with code every time the page is opened.
Opus 5 + autosprite one-shotted a 1998 isometric rpg with 2026 graphics
Whisperwood. Cloaked wanderer, lantern posts in the fog, stone stairs into the dark. nobody drew a thing. every sprite was generated. this is where gamedev is heading. ( the exact prompt ↓)
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