I cooked with Opus 5 (and GPT-5.6) to figure out how LLMs can build more consistent 2D pixel-art worlds.
Result: Frostwind, a nature-grounded world compiler for consistent pixel worlds All assets created by code, no sprite sheets, grounded in math and nature. links👇
Tried something new. vibecoded a viral ASMR butter with Opus 5.
You can touch it, squeeze it and crash it with your hands. github below 👇
Made another game with Claude's Opus 5, using the Artifacts feature 🤗
This one is called Monster Maze: The Nutrient Quest. You work your way through a maze toward the goal, curing the ailments of imaginary monsters 👻 with capsules, supplements, and fruit juices 🥤 along the
[I tried AI-driven development] AI development environment evolution observation diary #5: I finally got to the video
In Gen0, the development environment had only 3 files: README.md, AGENTS.md, and CLAUDE.md, but after 5 development requests, Markdown/note articles →PPTX → Slide image → Narration → MP4 video It was connected to
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