Love the 5-beat shot plan (setup → peak → escape).
We storyboarded Want It the same way before letting Opus 5.5 drive motion. Did locking camera moves per beat save you from a messy mid-gen, or did Seedance still freestyle?
So Opus 5.5 (High) cooked this in about 5 hours.
Sorry, I got a little lost in the game - The "Singularity" actually sucked all the destroyed pieces into itself in another playthrough, but it looks like I forgot to show that in this video lol. Total usage: ~16% of my weekly
Claude Opus 5. Cost: 777.21 Tokens on Combos.
Did improve the art significantly and doesn't have the bug present in GPT Terra. Game is way too easy. Works better overall, but for a significant higher cost.
Anthropic just changed the AI coding game.
Claude Sonnet 5.5 scored 70.6% on Terminal-Bench 4.0, beating Opus 5.5 and Sonnet 5. It can even play Pokémon Red using screenshots alone. 30% faster. Up to 30% cheaper. The future of AI coding is here.
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