Opus 5.5 made this with 5 prompts + 2 /goal + 20 hours + 2.94B tokens + $60 seeddance + $20 elevenlabs.
(sound on 🔉) full prompts:
I went back and forth between Chat and Code for Opus 5.5
I went back and forth between Chat and Code for Opus 5.5, asking for reviews and implementation, and the browser game I was working on today ended up looking like this. There is almost no rework, and the quality is better than I expected. I wonder how far I can go into it. On the Pro plan, I used up the entire 5-hour time slot at a time.
Made this completely with Opus 5.5.
Actually, I didn’t. It was made with Deepseek V4.1 Flash and cost me $0.16, compared to Opus which would be a minimum of about $5+. Yes, it has its flaws, but it did pretty good for the cost. The huge caveat is that it took an abysmal 1h and
Everyone's posting animations made with Opus 5.5.
The one quoted below is the most useful I've seen: a designer who struggled to explain their UX decisions in interviews turned them into an animation with Opus 5.5, one "why" per step. Code works the same way. In
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