Worldfold Engine updates over the last weeks for my zamta_io project!
I build a complete PBR ggx material system with SPOM displacement, a sky occlusion SSGI and reflection systems. It's getting harder to hold all together just with vibecoding ( Opus and Fable 5). But it works.
Opus 5 + higgsfield: $35K/MO.
Agencies are now the taxi drivers arguing that uber won't last. I've heard it all. "AI can't match human creativity." "clients want the personal touch." "this is a trend. it'll pass." same words. different decade. same ending. → 2012: TAXI
Opus 5 coded this entire game in 10 hours.
It took hundreds of plane screenshots just to iterate and refine the details. Everything is pure code, no external assets.
Opus 5 built this entire 3D pottery game without a single 3D asset
Everything you see is generated procedurally with Three.js, including the graphics and textures It has: 24 campaign missions creative mode tablet support fully interactive pottery Built entirely with
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All of Claude Opus 5