While im working to polish web demo on orsande, i started working on full version
Using bevy engine for it since it's architecture is very suitable for ai agents - started off with a world map and have lots of agents like opus 5.5/sol 6.1/deepseek 4.1 flash and sonnet 5.5
This is even more insane, DeepSeek-v4.1-flash build me a complete game in one-shot attempt.
Not with any harness, not using any external assets, no tool calls, just single turn, one prompt in and html output. Model is DeepSeek-v4.1-Flash-1017 (deepseek-flash is the model name
DeepSeek open-sourced DeepInfer, the engine behind its API.
Its receipt: $38 of revenue per GPU-hour (off-peak). In 2025 the same math gave ~$13 on H800s. The catch: 64 + 64 Blackwell-class GPUs, and no cache store in the repo.
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