I made a 3d rig + text > motion output, it works 100% offline
It uses minimax h3 and qwen 3.8 both local to create a video of your 3d character doing the motion described in a motion capture setting, then retargets the rig onto the generated video with a 80% success rate im
Qwen 3.8 flash and tscircuit.
Building a custom esp32 dev board with built-in power header for eurorack system. Later I can simply develop the carrier board for whatever digital eurorack module I want to build. Not a one-shot. I'll send it to the fab and see the result.
What the hell does Quant actually do?
A model is trained in BF16, released in Q8, and we use Q4 because we're told 'its nearly lossless'. Fine, but I was curious about the 'nearly' part, what is actually being lost between BF16 all the way down to Q2? As always, its complicated.
You have reached the end of the archive
All of qwen38