Boris (head of Claude Code) suggests deleting your claude.md, skills, and hooks every 6 months to see how the model performs without them.
You might be surprised. He specifically recommends this for Opus 5 — the model doesn't need them anymore.
Opus 5 made this 40 min video converting the whole blog into a movie.
Incredible stuff!
I used my "ultimate-gauntlet-loop" skill with Opus 5 for the first time, on an Unreal Engine 5.8 prototype.
From reference images, 3D models, and rigs (Mixamo for the character, Auto-Rig Pro with Blender MCP for the dinos) to animations, SFX/BGM, the game loop, terrain, and prop
Opus 5 + higgsfield one-shotted a 2002 gamecube platformer with 2026 animation
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