FRAMEWIREIndonesiaUpdated Sep 4Live wire
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[Must watch] A video in which Boris Cherny, the creator of Claude Code

[Must watch] A video in which Boris Cherny, the creator of Claude Code, reveals the behind-the-scenes of his development for 32 minutes is becoming a hot topic🔥 The story begins with the fact that when Opus 5 was released, it removed 80% of system prompts 👇 ・Opus

東大ClaudeCode研究所Sep 43
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My version of this, built with Opus 5 on tryAlmighty Mighty Build and scripted in AlmightyScript — our engine’s language.

Same idea, different take. Mostly an engine benchmark. Visibility is a bonus. Not at Astra’s level yet, and this isn’t our strongest game either — just a

Tokla XenSep 4
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Fable 5.1 one-shot this Dark Souls meets Diablo game.

All code, 222 KB total, zero asset files. Every texture, model and sound effect is generated procedurally. The whole sfx system is 7 KB of Web Audio synthesis. It nailed mechanics I only named in text: stamina, dodge rolls,

Meng ToSep 4165
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Vibe coding a substance painter replacement in threejs #1

All textures generated procedurally with opus 5 open sourcing soon the core library will be headless for AI agents

robot 2.0Sep 437