FRAMEWIREIndonesiaUpdated Aug 29Live wire
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Half of my timeline is angry at Claude Opus 5.

Too verbose, too eager to overengineer, walls of text. The fixes are sitting in Anthropic's own docs. Nobody reads docs, so I did it for you. Three things, all quoted from their prompting guide. 1. Verbosity is real, and the knob

DellifAug 29
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This multiplayer FPS was built in under 2 hours

Opus 5 created a Minecraft-inspired shooter with: 5 maps 12 weapons multiplayer voice lines + SFX full gameplay systems ElevenLabs handled the audio We went from “AI can prototype games” to “AI can ship multiplayer

Hakimi EiqbalAug 296
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Developer built a 3D world, told opus 5 to explore it, spot its own visual bugs, and fix them

Use one asset generation trick from previous models 'write logic, drop in a finished 3D model or sprite sheet someone else made' Arranging existing pieces Opus 5 demos are different -

YARDAug 2945
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I tried learning Microduck for 3 and a half hours (2000 iterations).

I walked properly! But I leave it to Claude Opus 5, so I don't understand what's inside.

ft-labAug 292