Opus 5 + thrixel one-shotted a 1999 arcade flier with 2026 graphics
Ashwater. Erupting volcano, black boulders on pale sand, a giant octopus surfacing. nobody modeled a thing. every asset was generated. ( playable link + prompt ↓ )
An interactive 3D simulation of a coronal mass ejection striking Earth, compressing the magnetosphere
Intensifying aurora and stretching the magnetotail toward reconnection, with adjustable CME intensity. Code -> Opus 5 using Three.js
This dev one-shotted this game with opus 5 + thrixel
Every asset - volcano, octopus, boulders, water - generated from a prompt. no one modeled a single thing. this is a full arcade flier with 2026 graphics, one-shotted.
Playing around with a Unity + Unity CLI Demo with Opus 5.
Moki has 5 weapons, including a leaf boomerang at 30 second mark. It has different effects based on the shape of the path you draw. 5 Different slime companions that do thing like root, make a wall, charge attack etc. I
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