Claude Fable 5 vs Opus 5 for game assets
Both models received the exact same prompt to create knight sprites for a medieval 2D isometric game, but they took very different approaches Fable 5…
Both models received the exact same prompt to create knight sprites for a medieval 2D isometric game, but they took very different approaches Fable 5…
Made in framer using their AI agent. I used Opus 5 for this one, needed to add a couple of tweaks before this was ready.
Same sites. One person. Three tools. Zero payroll. a staffed shop at $35k/month keeps maybe $10k after payroll.
Unityの使い方を全く知らない私が、「なんかイケてるゲーム作って」とAIにお願いしたらこうなりました!🎮 🎵音楽:Suno AI 🖼画像:Gemini (どちらもOpusの指示通りにプロンプトを入れただけ!) 💃ダンス:八ツ橋まろん様
About 1 hour with Opus 5 - Native C++ - No Unreal/Unity/ThreeJS - Minimal base framework used
Anthropic will sell you opus 5 at $200/mo. 0 of the 10 most common ai complaints are actually model problems, and the $20 plan already handles the…
「賢いモデルが仕切り、雑用は複数のHaikuに並列で投げる」形。プロンプト一発で設定できて、後はClaudeが勝手に振り分けてくれるのでオススメ。詳細は↓
I made a game about moon rover. no assets, everything is procedural generated. the game has five missions, and "open world" github below 👇
Actually, Claude Opus 5 and GPT 5.6 Sol were given exactly one sentence: build a living medieval town you can watch from above as the day goes by,…
編集ソフトは開いていない、映像制作チームも関わっていない。使ったのはOpus 5とHiggsfield MCPの2つだけです。 仕組みはこういう感じです。 Opus
Claude Opus 5 → deeper mathematical reasoning and refinement.
Swapped out Opus 5 for DeepSeek V4 Flash, it's practically free to run, and someone wired its subagents into Codex as a self-improving loop setup…
That clip is amd's ryzen ai max+ 395 mini box, held up on stage. the whole pitch is one spec: 128gb of high-speed unified memory. why it matters: cpu,
特に注目したいのが、 安全性まわりの設計 Opus 5では、 安全分類システムが搭載され、 サイバーセキュリティやバイオなど、 悪用にも転用できる 「デュアルユース領域」を これまで以上に厳しく判定される。 危険性が高いと判断されたら、
This setup already runs at Google, OpenAI and Microsoft - one engineer, eight loops, over $1M saved a year.
I finally figured out how to steer Opus 5 into creating precise, high-detail, fully interactive 3D models. Prompt/method in comments!