This is an actual f*cking goldmine
Opus 5.5 can run a whole game studio from one Claude Code project. The idea: give every studio job its own seat. design, code, art, sound, QA and a producer, all in one repo. You get a playable, playtested browser game, and you stay the one
This is f*cking insane. Demis Hassabis spent 16 years building DeepMind and won a Nobel Prize for it
"In 5 years, one person who really understands AI will outbuild an entire startup team" In this 1-hour talk, he lays out who comes out ahead in what's coming, and who doesn't
NOBODY TOLD YOU the one detail that let Opus 5.5 build this game in 24 hours.
It's not the prompt. it's what xikhar made BEFORE a single line of code existed. 1. one Flux 3 Max clip for the look 2. world rebuilt in Blender + three.js 3. character: 4 views → Tripo → Opus adds
1 claude code session for 3 tasks = 2X the tokens.
Anthropic's own engineer put it on a slide. The fix is 1 command Lydia Hallie from the Claude Code team ran the same 3 tasks 2 ways. her words: "the bottom session uses twice the amount of tokens as a top session" top row:
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