FRAMEWIREIndonesiaUpdated Aug 15Live wire
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Round 2: same setup, harder prompt — an endless procedural terrain flythrough.

FBm noise, real vertex normals, altitude colour banding, distance fog. Qwen 3.8 got it clean first try in 9 min. Qwen 3.6 shipped a broken shader, needed a second pass, and took 20 min total.

Yugant 💻Aug 153
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Game I built with Qwen 3.8 27b NVPF4

Wayne LowryAug 15
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Same prompt, same machine: Qwen 3.6 vs Qwen 3.8.

"Build an animated 3D spiral galaxy" in three.js, run through a coding agent that feeds real shader errors and measured frame times back to the model. Two attempts each. Left is 3.6, right is 3.8.

Yugant 💻Aug 153
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Qwen 3.8 27b made this flight sim on my AMD Strix Halo this morning ✨✨

I used my own coding harness Marshall. I ran this prompt before and none of my much larger local models were able to achieve this, even in multiple turns. This new model rocks 👑

Laurent ZuijdwijkAug 152